The game begins at the beginning of LP0003. Warrior Rance, accompanied as always by his loyal slave Sill Plein, lives as the leader of a gang of bandits in northern Helman after killing their previous leader as part of a quest given to him by the Keith Guild. While Rance greatly enjoys the rape and pillage that comes with being a gang leader, the guilt-ridden Sill believes that he is in danger of losing what remains of his conscience and truly becoming a villain.
From the very beginning, I focused on creating a diverse gaming experience. Need to escape from prison? Seduce a guard or find a sneaky way out of the cell.
Our protagonist, Einar, becomes the last descendant of the warrior who killed the sorceress after Ogun's men destroyed his village. Now, seeking revenge, Einar joins forces with an elven nobleman and his merchant friend, who both ended up in the village by fate.
Follow the story of Julie, a charming young workaholic who always goes out of her way to make others happy. Her quest to better understand herself eventually leads her down a dark path beyond anything she could have ever expected. But why does she start to feel like this is where she's really meant to be? Is she going crazy or finding her own twisted version of happiness?
An honest wife who works as a barmaid. Along the way, her husband has an accident, and Melanie must pay his debt. Will she be able to help her husband? or she will get caught in these corrupted desires.
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